What this rig type is for
biped characters with arms, legs, hands, head, and animation-ready proportions
game heroes, NPCs, stylized people, robots, and human-like creatures
Online workflow
Upload a GLB, FBX, or OBJ file, wait for the AI-assisted rigging task, open the task preview, and export the rigged result for Blender, Unity, Unreal Engine, or web viewers. The workflow is designed for game heroes, NPCs, stylized people, robots, and human-like creatures.
Model preparation tips
Use a clear T-pose or relaxed A-pose, keep arms away from the torso, and avoid fused fingers if hand motion matters.