AutoRig guides: rig characters, animals, hands, birds and cars

One conveyor takes a 3D model, a picture, a picture of a car or text, and returns a rigged, animated model in the viewer. Pick the guide for what you rig, how the viewer works, or the export you need.

  • Any input: model, picture, car or text
  • Rig in seconds, animated at once
  • One viewer for every task

Guides by what you rig

Every category has its own skeleton template, fit rules, skin rules, clip library and quality checks. Start with the one that matches your model.

Inside the viewer

Every task is one Unity WebGL viewer with an agent chat. It opens on a black scene at once and plays the rig stages while the model loads.

Rig type auto-rigging guides

Dedicated SEO guides for every supported AutoRig pipeline, with preparation tips and real public examples from the gallery.

Workflow tutorials

Format, engine, pose, and retargeting guides for production exports.

Mixamo Alternative

Upload any model or picture and get a rig, animation clips and every export, with no pose to prepare first.

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Engine

Rig GLB for Unity

Rig a GLB character and bring it into Unity with its animation clips. The Unity package is one of the downloads.

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Target

Rig FBX for Unreal

Rig an FBX character and import the skeletal mesh with its animations into Unreal Engine.

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Pose

T-pose rig: any pose works

How a posed model is rigged: the file's bind pose first, the standing leg as the reference, and a skeleton confirmation that never blocks.

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T-Pose vs A-Pose

What a T-pose and an A-pose change, and why neither one is required.

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GLB vs FBX

GLB or FBX: how the two formats compare for rigged characters, and which one suits your engine.

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Formats

Auto Rig OBJ

Rig an OBJ model. Upload it in a ZIP together with its textures so nothing is lost.

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Animations

Animation Retargeting

Clips are retargeted automatically onto every new rig. Learn how to reuse the animation in Unity and Unreal.

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Face rig

Face Rig & Animation

How head analysis builds facial soft masks and landmarks for animation and lip sync.

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Image to rigged character

Image to Rigged Character

Drop a picture of a character. AutoRig builds the 3D model, rigs it and animates it in the viewer; every export comes back as one task.

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Rig your first model

Drop a 3D model, a picture, a picture of a car, or anything on the home page. The rig and the animation appear in the viewer.

Start rigging