Humanoid and animal rigging
Generate skeletons, skin weights, and animation-ready rigs for characters, quadrupeds, creatures, and supported animal presets without manual bone placement.
7,124+ rigs completed. Loading last 24 hours...
V2 rigging pipeline
AutoRig.online is an AI-assisted rigging pipeline for humanoid characters, animal models, and non-humanoid assets. Upload GLB, FBX, or OBJ files, preview the result online, and export rigged, animation-ready models for Unity, Unreal Engine, Blender, web viewers, and production workflows.
Generate skeletons, skin weights, and animation-ready rigs for characters, quadrupeds, creatures, and supported animal presets without manual bone placement.
Process common 3D formats online, preview rigging results in the browser, and export files for Unity, Unreal Engine, Blender, and web viewers.
Use the web app for uploads and task previews, or move the AutoRig workflow into Blender with the native plugin, presets, and animation-focused exports.