Everything you need to know about automatic 3D character rigging, supported formats, pricing, and our service quality.
We support GLB (glTF Binary), FBX, and OBJ file formats. GLB is optimized for web use, FBX works great with Unity and Unreal Engine, and OBJ is perfect for sculpted models and static meshes.
Most rigging jobs complete within 5-15 minutes, depending on model complexity and current server load. Simple characters process faster, while detailed models with many polygons may take longer.
Yes! We offer 3 free rigging conversions per IP address. After that, you'll need to create a free account or purchase credits. All rigging includes professional bone structure and 50+ animations.
Every rigged character comes with 50+ built-in animations including walking, running, jumping, idle poses, combat moves, and more. All animations are professionally created and optimized for game engines.
Yes! Our FBX rigs are fully compatible with Unity's Mecanim system and Unreal Engine's Animation Blueprints. GLB files work great in web applications and modern game engines.
Our AI-powered rigging system creates professional-quality bone structures that rival manual rigging from experienced animators. The rigs include proper IK setup, T-pose configuration, and are optimized for performance.
Yes, you can use the rigged characters commercially. However, you should ensure you have the rights to the original 3D models. Our rigging service only adds the animation skeleton - we don't claim ownership of your original models.
If you're not satisfied with the auto-generated rig, you can request a refund within 24 hours. We also offer manual adjustments for premium customers. Contact our support team for assistance.
Our standard service includes 50+ pre-built animations. For custom animations or rigging adjustments, we offer premium services. Contact us for pricing and requirements.
We support models up to 100MB in size. For larger models, please contact us for custom processing options. We recommend optimizing your models before upload for best results.
Yes! Our service preserves all materials, textures, UV mappings, and PBR properties. Complex materials with multiple texture maps are fully supported and maintained in the rigged output.
Yes, we offer REST API access for developers who need to integrate auto rigging into their workflows. API documentation and access tokens are available for registered users.
Can't find the answer you're looking for? Our support team is here to help.
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