One picture in, a whole character out
Most image-to-3D tools stop at a mesh. You get a static model, and rigging it is still your evening. AutoRig treats the picture as the start of the whole pipeline: the image becomes a textured 3D model, the model gets a skeleton and skin weights, and an animation library is retargeted onto it. All of it arrives as a single task with a single progress page.
The routing decision is made once, right after upload. The site looks at your picture and decides whether it shows a character that can carry a skeleton. If it does, you get generation plus rigging. If it does not — a vehicle, a prop, a building, a character whose limbs are fused into the body — you still get a proper PBR 3D model, because the model is what you paid for either way.