Generic Human Base Mesh low-poly 3d model
This model represents a generic human base mesh designed for various character development projects. It features a simplified anatomical structure, suitable for customization in a variety of styles and settings. The clean design allows for easy modifications and adaptations in 3D applications.
Each model has 3 levels of detail with QUAD polygons:
* Low-poly 1000 triangles for mobile.
* Middle-poly 10 000 triangles for environment.
* High-poly 100 000 triangles.
* Ultra detailed up to 1 500 000 triangles for close up (triangulated).
This allows for the use of this model in:
* production rendering(such as 3ds max, Maya,Cinema4d, Blender, Vray/Corona/Cycles and all other )
* game engines(Unity and Unreal compatible - both included) and interactive presentations, providing a choice of detail based on the LOD System principle.
The model's textures are PBR 4096x4096 pixels:
* Diffuse
* NormalMap
* Reflection
* Roughness
* Metall
* Ambient Occlusion