What this rig type is for
shell-based non-humanoid bodies with short legs, neck motion, tail, and rigid shell areas
turtles, tortoises, armored creatures, stylized reptiles, and shell-backed game characters
How it works
Drop a GLB, FBX, OBJ, a ZIP with textures or a picture on the upload zone. The fast rig builds the skeleton and the skin in seconds, and clips from the category library are retargeted at once. The viewer offers to confirm the skeleton, which is never required, textures a model that has none, and runs quality checks in the background. Then download GLB, FBX, USDZ, a ZIP, a Unity package or a Blender file for Blender, Unity, Unreal Engine or the web. The workflow is designed for turtles, tortoises, armored creatures, stylized reptiles, and shell-backed game characters.
Model preparation tips
Keep the shell as a clear rigid volume and separate the neck and legs enough for visible motion.