Elephant Model
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Task data
Video preview
3D preview
Additional blocks
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🎮 3D Preview
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Matte shadow plane; color affects the shadow tint.
Admin: theme lighting
0.50
1.00
1.00
0.005
45°
45°
2.00
1.00
3.00
🔆 Lighting
▼
3.0
1.0
3.0
0.0
0.8
0.4
1.000
0.00
AO Bake
32
0.15
1.5
🎨 Adjustments
▼
1.00
1.00
1.0
0.50
2.0
Selection
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↔ Position
🔄 Rotation
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⇲ Scale
Root
T-Pose
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(T)
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Blueprint data will appear when the worker publishes skeleton.json.
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Select limb tips you want to correct.
Video & Animation Fitting
1 fitted animation = 1 credit
Generate motion reference videos, then fit the current animal skeleton frame by frame to create a custom bone animation clip.
Fitted animation downloads
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Select an animation
Animation reference generator
Generate four motion reference videos for fitting real bone animation to this model.
Idle
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Walk
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Run
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Die
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Animation fitting mode
Use the selected reference video to build and apply a browser-fitted bone animation clip on this rig.
Selected reference: -
Face RIG Animation
Simple realtime face animation for the current model
-- FPS
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Simple Face Preview
0.75
0.00
Head
Lower Face
Mouth
Eye L
Eye R
Brow L
Brow R
Frontal orthographic head render will appear here after the model loads.
Mouth Mask Overlay
Combined mask overlay will appear here after analysis.
Head render debug is idle.
Mouth-only endpoint mask over the frontal head render.
Face analysis is waiting for cached masks.
Quality
No endpoint response yet.
Mask Preview
No masks received yet.
Landmarks
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Contours
No contours yet.
Paint directly on the face mesh with a brush. Each zone uses its own color mask. After painting, click `Apply Masks` to run the face rig against the painted result.
Brush Size
0.08
Brush Strength
0.45
Mic off
0%
The viewer will load the task model, keep auto talk running by default, and can use your microphone locally for lip sync.
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